This section contains a list of all Occidental and Oriental Goods in the game, along with their profitability. The Clay pit is the only building in the game that requires a special Fertility, but does not have to be placed on Fertile land.Īnimal-based Farm buildings, as well as Tree-based Goods, do not require special Fertilities, but must be placed on Fertile land. The other areas are considered Desert, and must be irrigated by a Noria to become Fertile. Northern Islands are naturally Fertile, while southern Islands only contain small patches of Fertile Oasis. They must be placed on Fertile land, and have the requisite Fertility type available on the Island they are placed on. Most Farm buildings use Fields to produce Goods, which require adequate Fertility. is the concept of whether or not certain types of ground can grow certain types of goods.Īll Farm buildings (with the exception of the Clay pit) require Fertile land to produce The available Fertilities on an Island determine which types of Goods can be cultivated on an Island. These Goods require adequate fertility in order to be grown. Many Goods are cultivated on farms in Anno 1404 are produced from the ground.
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